Mob Control
Hannah Munro used a series of backgrounds to make 13 different creatives. Our idea here was to generate crowds using our crowd simulator and add in a series of events that would entice the user to want to play the game. The flipping intro was supported by our data where most games includes a similar intro.
"All product names, logos, brands, trademarks and registered trademarks are property of their respective owners. All company, product and service names used in this [creative] are for identification purposes only. Use of these names, trademarks and brands does not imply endorsement."
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